Monday, April 6, 2015

Across the Ettenmoors



FFG announces the third adventure pack in the Angmar Awakened cycle: Across the Ettenmoors.  In  this quest, our heroes will journeying through the troll-fells, fighting new troll enemies, such as the Ruthless Hill-troll.
With 12 hit points, he can be nasty, especially if you can't finish him off in one attack.

Here, we see a call back to the Hill Troll of the Anduin, except instead of extra threat, we're seeing lost progress.
In addition to the new quest, players will also get a new tactics hero, promised to boost defense.  Will this be a new power defender, like Beregond, or will he have a passive defensive boost?  I hope the later, as that should help with the new focus on engagement.  We will also see new signal, mount, and Ent cards.  I am very excited for the new Ent cards, as I want to flesh out that archetype further.  We should expect this adventure pack some time in Q3 2015.








Impressions - The Lost Realm - Heroes and Allies

On Saturday, a boat sailed to my home from Westernesse, carrying with it the last of the Edain.  Along with it, the promise of adventure in the lands north of the Misty Mountains.  The Lost Realm is in our hands, and what does that mean for the game?

Heroes

Two heroes are included in the deluxe expansion, Aragorn and Halbarad.  Aragorn is no stranger to LOTR players.  This marks version 3 of the hero, with a fourth, fellowship version coming soon in Treason of Saruman.  Same states as before, but different text.  Still Dúnedain and a ranger, but this time he also has the warrior trait. This is very useful for him as a tactics version, which synergizes with attachments which require warrior heroes, such as Captain of Gondor.  He is combat focused, reducing all engaged enemies' defense by 1.  Including Aragorn with Bard in another deck, or Legolas with a Rivendell Blade, you have the potential to reduce defenses by 3.  Combined with Unexpected Courage or Rohan Warhorse, and you have a killing machine.

Halbarad was Aragorn's second-in-command of the Dúnedain, and was among the rangers who guarded the Shire prior to the War of the Ring.  I like heroes at 10 threat, such as Elladan and Elrohir, and has identical stats to fellow Dúnedain, Beravor, as well as Mablung.  Since the Dúnedain trait is showing a lot of engagement effects, Halbarad should be able to commit to the quest frequently without exhausting.  With the ranger trait, he has synergy with a lot of the lore cards related to rangers, such as Wingfoot.  In fact, Wingfoot would work well with Halbarad, as a back up, in case there aren't any enemies currently engaged with him.  Halbarad's built-in action advantage could be a replacement for, or addition to, other leadership heroes, such as Aragorn, without having to spend resources, or Prince Imrahil, without a character leaving play.  During combat, he could be combined with Gondorian Fire or Blood of Numenor to up his offensive or defensive ability, respectively.

Allies

Not Pictured: Warden of Annúminas
To jump start your Dúnedain decks, The Lost Realms includes four Dúnedain allies.  Starting with the Weather Hills Watchman, his ability is similar to that of Galadhrim Minstrel or Westfold Horse-breeder.  Currently, there are five signals, one of which will be discussed below, and all in the leadership sphere.  I'm interested in dusting off old favorites such as Dúnedain Mark, with the ability to scry for them.
Dúnedain Hunter is interesting in the fact that it is the first zero-cost ally.  The trade-off is having to search for an enemy, and possibly losing the ally if you don't see one.  Of course, if you're embracing Dúnedain, then having an enemy engaged with you is not a bad thing, plus the fact that you get to choose which enemy engages you when you search.  This could be very helpful in finding an enemy that you don't want popping up in staging.  In the event that you don't find an enemy, if you have Horn of Gondor on the table, you're at least up one resource.
Sarn Ford Sentry is not bad, but I'm not excited about.  For three cost, it's nice to have 2 willpower and 2 hit points.  Unfortunately, it is Dúnedain and scout, and not ranger, which would synergize with other ranger cards from the lore sphere.  Depending on how many enemies are engaged, it could result in significant card, but there are so many cheaper card draw effects, such as Mithrandir's Advice or Deep Knowledge, that I can rely on how much I can draw, I don't think I would rely on the Sentry for its effect.
Finally, we have Warden of Annúminas.  What to say about this card?  For four cost, I can't help but think of another Dúnedain: the classic Northern Tracker.  Both cards have two attack, two defense, and three hit points, but Northern Tracker has a static one willpower, where Warden of Annúminas, and his card effect is that he has +1 willpower for every enemy engaged.  This ties into the Dúnedain trait, but it still feels expensive for an unreliable effect.

Closing Thoughts

Out the gate, FFG has given us a good set of characters to flesh out the Dúnedain.  For the most part, the cards are good, with a few that aren't bad, but I'm lukewarm, at best, over.  One thing I am interested in is looking how many enemies we will have engaged with us at a time.  Obviously, the more you have engaged, the better many of these card effects become, but I am concerned that this will lead to getting overwhelmed.
In the next Impressions segment, I will go through the other players card: events, attachments, and the new card type, side quests.

Thursday, April 2, 2015

Alternative Art

OG Aragorn

Promo Aragorn
The first and only promo card for LOTR is Aragorn. You could of gotten it either by going to Gen Con 2014, or a Fellowship event, or paying way too much on eBay. Guess which route I took. 

Anyway, the completionist in me wants every last bit from this game, even though I'm not a big fan of the art. It's ok, but I'm just a big fan of the original super baggy shirt and all. I did, however, fall in love with the graphic design. I love the full card art and the change in layout. 

Moving on from Aragorn, where are the others? Hopefully there will be another at this year's Gen Con, but one per year will not do. Inspired by some of the work Tom Howard and Beorn have done, I have made some of my own custom cards.  All of these were made in Strange Eons, a free program that will get more mention in future blog entries.

Gandalf
Gandalf was one of my firsts. I loved the old cover art from the 1978 version of The Lord of the Rings by Ralph Bakshi. I feel it really show the grand power of Gandalf. 
Galadriel
Whenever you create a new hero card in Strange Eons, this is the default image. After a while, I had to make her into her proper card. 

Loragorn
Finally, I thought I'd bring it full circle with Aragorn. This time, it's the lore version. I love the shadowing the artist used. I feel it fits the "Strider" persona that I associate with Loragorn. 

What do you think? What heroes would you like to see with new alt art cards?

Keep Running!

Tuesday, March 31, 2015

This is the beginning

Hello and welcome!

I am very excited to get started. My name is Chris and I am a fanatic when it comes to The Lord of the Rings: The Card Game.  For those who don't know, LOTR is a Living Card Game, or LCG, by Fantasy Flight Games. Unlike other LCGs, such as Android: Netrunner, LOTR is the only one which can be played solo or cooperatively. There is a competitive mode as well, but it is best not to discuss it.

Other than my love for the game, I am a husband, and father of two. Since becoming a father, I shifted from being a video gamer into board gaming. I found that modern video games have lost a lot of the social aspects that I remember from my youth. Board gaming files that niche, and in the last few years I have grown my collection to a reasonable (or unreasonable, if you ask my wife) size.

Now, what should you expect from this blog? First off, this will be a place where I will publicize new videos. I plan on making a variety of game play content, ranging from casual play to nightmare scenarios, and even some goofy, rule-breaking ones thrown in for fun. In addition, I would like to report on new content, whether that's new releases, or just news from FFG. In each, I will give my opinions, which I hope will be informative and entertaining.  I also hope that we can begin a dialog which positively lifts up the game I love, and hopefully brings more to enjoy this game.

Thank you so much for checking out this blog and I hope you continue to join me on this adventure!

Keep Running!